Editing Geometries

Geometries in GPlates

The geometries which GPlates handles are point, multi-point, polyline and polygon. Certain types of features contain different geometries, for example: a volcano uses a point to represent its position; a multi-point is used to represent a field of points which all have the same properties; an Isochron uses a polyline to represent its centre-line; and a basin uses a polygon to represent its outline.

Point

A point is the most basic form of geometry in GPlates and the basis of all other geometries.

Point svg

Multi-point

A collection of points that move as one.

MultiPoint svg

Polyline

A series of lines drawn end-to-end, forming an open polygon. It is assumed that the lines are non-intersecting. Sometimes in GPlates the direction of a polyline is important, when determining the properties on either side of the line; for example, one side of a subduction zone represents the subducting slab, while the other represents the overriding plate. The direction of a polyline is determined from the "start" of the polyline (the first point digitised) to the "end" of the polyline.

Polyline svg

Polygon

A series of lines drawn end-to-end, forming a closed shape. It is assumed that the lines are non-intersecting.

polygon svg

Geometry-Editing Tools

The geometry-editing tools are Canvas Tools and can be found in the Tool Palette. To begin editing geometries it is first necessary to either:

  • Select a feature using the Choose Feature Tool, africa highlight clicked 35 , or

  • Have started digitising some geometry using one of the three digitisation tools (Polyline, Multipoint, Polygon).

Note The Split Feature Tool split geometry 35 works only on a feature selected with the Choose Feature Tool africa highlight clicked 35 .

Each geometry-editing tool is only enabled if there’s enough geometry for it to make sense to use that tool. For example, if you are digitising a polygon and have digitised three points so far then the Delete Vertex tool will be disabled because it doesn’t make sense to have a two-vertex polygon (polygons require three or more vertices).

move vertex 35 Move Vertex Tool

Once you have selected a feature, its properties will appear in the Current Feature Panel. Little dots will appear on the chosen feature geometry, representing the vertices and can be positioned to a new location. The changes made to the geometry are immediate and there is no need to press an "Apply" button.

Tip This tool is useful for correcting mistakes in the features' geometry.

insert vertex 35 Insert Vertex Tool

If the current geometry is a polyline or polygon, when the user clicks on a line, a new vertex is inserted at that position on the line. The line will highlight yellow when the mouse is close enough to the line to insert a vertex. This vertex may then be dragged to a new position, using the move vertex tool.

Note When clicking on a line segment the vertex will always be inserted directly **on** the line segment even though it’s possible to highlight a line segment and click on it when the mouse is not directly over the line.
Note If the mouse is too close to an existing vertex then you will not be able to insert a new vertex - you can tell this is the case when the line segment no longer highlights yellow. If you need to insert a new vertex very close to another vertex you will need to zoom in.

The Insert Vertex tool can also be used to extend a polyline at either end. If you move the mouse such that it is closer to one of the endpoints than any other point in the polyline then you can see visually that a subsequent mousse click will extend the polyline by one line segment. The same applies to a polygon except the two endpoints are now the first and last vertex of the polygon and the line segment between the last and first vertex will be replaced with two line segments that link the first and last vertex with the inserted vertex.

If the current geometry is a multi-point, a new point will be created at the click-position.

delete vertex 35 Delete Vertex Tool

If the current geometry is a polyline or polygon, when the user clicks on an existing vertex, that vertex will be deleted. The vertices on either side of the removed vertex will now be connected directly, creating a new polyline or polygon. In the case of multi-point geometry, when the user clicks on an existing point, the point will be removed.

Note Note that if a vertex is removed from a polygon, the resulting geometry will still be a closed polygon, as long as there are sufficient remaining vertices. GPlates requires at least three distinct points to define a polygon. If there are only two distinct points remaining, the geometry will become a polyline.
Note Note that if a vertex is removed from a polyline, the resulting geometry will still be a single continuous polyline, as long as there are sufficient remaining vertices. GPlates requires at least two distinct points to define a polyline. If there is only one distinct point remaining, the geometry will become a point.
Note Note that if a vertex (i.e. point) is removed from a multi-point geometry which contains only two points, it will become a point geometry.
Important It is invalid to remove a vertex from a single point geometry. In order to remove the geometry entirely the feature will have to be deleted.

split geometry 35 Split Feature Tool

When the user clicks on a line the clicked geometry will be split at that point into two geometries. The line will highlight yellow when the mouse is close enough to the line to perform a split. After the split the original feature will contain one geometry and a new feature will be created to contain the other geometry. Both features will have the same properties and will only differ in their geometries (and their feature ID which is their uniqueness identifier).

Note This tool works only on a feature selected with the Choose Feature Tool africa highlight clicked 35 and currently it only works if the feature’s geometry is a polyline. Features containing point, multi-point or polygon geometry cannot be split.

In the Feature Properties Dialog

The controls for directly editing the coordinates used by geometry appears as a table with Lat, Lon, and Actions columns. Click a row of the table to select it, and the following action buttons will appear:

InsertAbove Insert a new row above

InsertBelow Insert a new row below

delete row Delete row

  • Double-clicking an entry in the table lets you edit a coordinate directly.

    • The Valid Geometry line will indicate if the coordinates in the table can be turned into correct geometry. It will indicate an error if there is something invalid about the coordinates, such as a lat/lon of 500 or similar.
  • The "Append Points" spin-boxes are designed to be a convenient means of data entry, if you need to enter some points from a hard copy source.

    • Click in the Lon to start entering new coordinates. Type in a lon value, press TAB, type in a lat value, press TAB (to move to the "+" button), press SPACE to activate that button. The new coordinate line will be added to the table, and GPlates will prepare to receive the next line of input.
  • Selecting a property from the table and selecting Delete will delete the property from the feature.

FeatureProperties Edit 4

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